Friday 21 August 2015

Video Prototype Testing



The Statement of Delivery stated that the users will be watching the video prototype and will be given an evaluation form after. There would be 6 questions on the form. Their facial expressions and gestures will also be noted while watching the video. I can say that the testing plan was successful as everything planned was accomplished. There were 10 users who watched and answered the form and the summary would be given below:

Questions outcome (6 questions)
  • Can you suggest a better name for this game?
    • Most of the users said that PacMania is a good name. The other suggestions are: Pacabalooza, HangPac and Pac Attack.
  • How can the controller be improved?
    • Make some noise when someone steps on the button
    • Use hand gestures to control the directions
    • The button on the bottom may be accidentally stood on -> maybe difficult to play with and watching someone play make it difficult with the box
    • Should be more colourful
  • Is the hangman feature on the side too much for the game?
    • Slowing the ghosts down of having just a couple of ghost would make it balanced
    • Yes, I think it's a little too forced.
    • Add a little more detail/ uniqueness with the hang man
  • What features can be improved and how?
    • The game can be visually redesigned to feel a little less mashed together
    • Might be forced into eating the wrong letter by being chased by a ghost
    • Power ups to move faster/ different abilities
  • Would you play this game?
    • 10 out of 10 said Yes
  • How interesting is this concept?
    • They were given a scale from 1 to 10 and the average that the poll got is 7
Iterations that may occur for the next prototype
  • Changing the game name from PacMania to PacAttack
  • Having sounds when a user press a button on the controller + revamping the design of the controller
  • Removing the hang man board on the side 
  • Game will be visually redesigned to look more original

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