Friday, 21 August 2015

Video Prototype Testing



The Statement of Delivery stated that the users will be watching the video prototype and will be given an evaluation form after. There would be 6 questions on the form. Their facial expressions and gestures will also be noted while watching the video. I can say that the testing plan was successful as everything planned was accomplished. There were 10 users who watched and answered the form and the summary would be given below:

Questions outcome (6 questions)
  • Can you suggest a better name for this game?
    • Most of the users said that PacMania is a good name. The other suggestions are: Pacabalooza, HangPac and Pac Attack.
  • How can the controller be improved?
    • Make some noise when someone steps on the button
    • Use hand gestures to control the directions
    • The button on the bottom may be accidentally stood on -> maybe difficult to play with and watching someone play make it difficult with the box
    • Should be more colourful
  • Is the hangman feature on the side too much for the game?
    • Slowing the ghosts down of having just a couple of ghost would make it balanced
    • Yes, I think it's a little too forced.
    • Add a little more detail/ uniqueness with the hang man
  • What features can be improved and how?
    • The game can be visually redesigned to feel a little less mashed together
    • Might be forced into eating the wrong letter by being chased by a ghost
    • Power ups to move faster/ different abilities
  • Would you play this game?
    • 10 out of 10 said Yes
  • How interesting is this concept?
    • They were given a scale from 1 to 10 and the average that the poll got is 7
Iterations that may occur for the next prototype
  • Changing the game name from PacMania to PacAttack
  • Having sounds when a user press a button on the controller + revamping the design of the controller
  • Removing the hang man board on the side 
  • Game will be visually redesigned to look more original

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