Tuesday 11 August 2015

Week 3

This week's lecture asked us to watch the following videos and answer the questions down below:

Communication of concept
  • First impression or Can you really understand the concept?
  • What questions does it raise?
  • What could they do better? What do they do well?
Video Content & Approach
  • Is there a better way to show certain things? Quality of the video? Audio?

Brisbane Park Finder

The first 30 seconds threw my attention away because it was just one person explaining the concept for the whole time. However, the concept was easily understood when the video demonstrated how the idea works. They could have demonstrated and done the video in a more entertaining way to keep the audiences' attention throughout the video. For example, more graphics and voice over rather than filming one person the entire video. They also could have filmed where background noise would reduce. But overall, the concept was explained well and the video was steady.


Google docs

My first impression of the Google Docs video was positive. The video kept my attention the entire time and the issues raised were all understandable. The concept was very easy to understand as they broken it down in 'Plain English" explanation. The only thing they could have improved on is adding music into the video to make it more catchy. The quality of both video and audio was sharp which made it more professional. Overall, this is a good example of a explainer video for me.

Pegasus

I zoned out for the first 15 seconds of the video but was impressed with the quality of the graphics used. The demonstration was hard to understand and the only thing I noticed is that it looks like a chess game. I skipped the throughout video a lot and was left confused in the end. They could have put voiceover on the video instead of an unrelated audio for users to get engage and understand the concept.


Game Mash Up Concept

Pacman + Hangman (Name to be decided)
This concept was derived from the brainstormed list of ideas last week.

Gameplay:
There are two things needed to play this game: a screen and a controller. These are the things that will be on the screen: pellets, star pellets, time board, hangman board, blank lines for the word,  one monster and the main character.

This game is a mixed of Hangman and Pacman; the word guess of hangman and the challenging game of Pacman. There letters are to be found on the game screen where users will have to eat the letters in order to guess the word. For each word guess, the user will have 3 minutes to obtain all the letters needed for the word. The player will have 3 lives for the whole game and will be able to obtain more by eating the star pellets. The small white pellets around the game will give the user more time if obtained  and if the monsters eat the main character, one life will be deducted. If the user picks up the letter for the word guess, the a stick person will be drawn next to the game screen. It is game over when the time runs out and the player havent guessed the word, life runs out or when the stickman drawing is completed and the word was not guessed correctly.
Sketch:


Controller:


Giant buttons will be used as a controller for the game. The buttons will be placed inside a box where an average person can fit onto. The button on the top means up, bottom = down, left = left and right = right. These buttons will light up (different colours each button) when pressed by the user.

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