Tuesday 4 August 2015

Week 2

Lecture Week 2
These videos were shown to the class before the group exercise:

Google Glass Interaction prototype
Mixed Reality Prototype of Washing Machine Interface
Mixed Reality Interface
Canon Virtual Reality System for Car design

These questions were then asked to be answered in our group:

  • With the previous videos in mind, think of a device you have at home that you regularly use:
    • Mirror
    • Phone
  • Think about your interaction with it:
    • Mirror: Used every morning and night to get ready to go out/ go to bed
    • Phone: Used every morning when you wake up and used through out the day
  • Design variations to the way that you interact with the device - overall flow or specific aspects.
    • The mirror can be more interactive where users can get more feature from it (e.g. mixed features with a phone)
  • Design a mixed or augmented reality prototype to test those variations.
    • The glass on the mirror can be turned into a screen where clothes, make up look and hairstyles suggestions can be seen on the glass it can also display and check the notifications from your phone


Practical Week 2

For the first part of the prac session, the class was had to split into groups of 2-4 to brainstorm a list of social faux pas (embarrassing social mistakes). My group managed to create this list:
  • Tripping down the stairs
  • Bumping into a person you already met and forgetting their name
  • When your skirt/ dress lifts up or the wind blows your skirt up
  • When someone farted in a really quiet class
  • When your hanging out with a friend and they kept checking their phone

These were some of the social faux pas that the rest of the class came up with:
  • Wearing socks with sandals
  • Having music too loud in public
  • Too much public display of affection (PDA)
  • Coughing without covering mouth
  • Screaming children in public
  • Saying goodbye to a friend and walking in the same direction
  • Accidentally spilling something on yourself
  • Not seeing the traffic lights go green when you're on your phone
  • On the phone while ordering on the restaurant
  • Wearing crocs
  • Cursing so much
  • Biking at a crowded park

My group picked two social faux pas to create a wearable social intervention with it:
  • When your skirt/ dress lifts up or the wind blows your skirt up
    • Censor for the skirt (beeps when it lifts up)
  • Tripping down the stairs
    • Airbag blows up from the shoe


For the second part of the prac session, we picked a game from each column and decided which part of the game makes it fun:

  • Tic Tac Toe
    • competition between the other person
    • you can do it anywhere
  • Guess who
    • characters that you can relate to
    • Competitive
    • narrowing down the people
  • Tetris
    • having a strategy
    • fitting blocks together

We then need to do a game mash up with the games with pick previously:
Guess who and Tetris
  • Every right guess of a feature, one block will be released OR
  • If you get one guess right, you can delete a block on the game
Pacman and hangman
  • You have to get pacman to eat the letter your guessing and if you get it wrong, the game draws a hangman

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